The End Is Near
Overview Of The History
So Who Is To Blame?
What Could Have Been Done Differently?
The Bad News
The Good News
What Should We Do Now?
Enjoy Yourself!

Disclaimer: This final chapter of the Apple II History was written in 1992, twenty long years ago. Although I still stand by the comments I made in most of the chapter, clearly the information in several of the sections is no longer valid, considering the events that have transpired since they were written. However, for the sake of a kind of historical accuracy, I have chosen to not update this section. Take it as a kind of “snap-shot” of one point of view, in the year before the Apple IIe was formally taken off the market.]


We’ve come a long way, in this review of the events in the life of the Apple II computer and those who have helped shape and direct its course. Although I could create any future I wish to in my own fertile imagination, the events yet to come are no more clear to me than to anyone else who wants to try their hand at prognostication. But one word does come to mind: Renaissance. Webster’s Dictionary defines it as “a movement or period of vigorous artistic and intellectual activity; rebirth, revival”. I believe this word accurately reflects the current level of activity in the Apple II world outside of Apple, Inc. In order to take a look at why I believe this to be true, and at what might be in store for this computer, let’s start by reviewing in brief what we’ve already covered.


Back when Apple Computer, Inc. got its start, it was just one small part of the rapidly growing field of consumer-oriented uses of the new microprocessor technology. It was not the first computer available for home use, and some might argue that it was not the best for its time, either. But it did have an openness in design that made it possible (for those who were excited about exploring the digital unknown) to “boldly go where no one has gone before”. Unbeknownst to these early Apple II enthusiasts, their computer did not necessarily have the same affection in the hearts of those who ran Apple Computer at the time.

The problems at Apple Computer in the two years after the release of the Apple II were not particularly unique to that company. They were suffering from the growth pains that can happen to any company that suddenly finds itself with a blockbuster product on its hands. There is a sudden influx of cash (which is a heady experience in itself), a demand for greater levels of production for the product, and the problems associated with trying to meet that demand. These difficulties were part of what bogged down MITS, maker of the Altair 8800, when demand for their computer far surpassed all their expectations.

It has become somewhat of an expectation in the minds of the American consumer that if a company has a product that is sold in a store, advertised in national magazines, and is professionally designed, that it must then be a “big company”. When you as a consumer are dealing with this mythical large company, you expect that they have managers and employees who know exactly what is going on at all times, have a clear business plan for the future, and are firmly in control of all aspects of the product. When the consumer becomes strongly attached to that product (develops a “brand loyalty” of sorts), sometimes that loyalty artificially inflates the abilities of the company that made it, and of its employees, to a status of expectations that no one can really meet. A business-oriented purchaser of an Apple II just might have had his confidence shaken a bit if he had known, for instance, that one of the first activities of the founders and early employees of Apple when they moved out of Jobs’ garage and into a real office was to play games with the office telephones. Was this sort of behavior an indication that the Apple II was a piece of junk? Not at all; but it does highlight one problem that could not be quickly overcome at the time, and that is the one of maturity and experience.

Steve Wozniak was brilliant in his design of the Apple II; Steve Jobs was outstanding in his insistence on a quality appearance for the finished product; and all the others that made contributions in terms of hardware and software for this first all-in-one home computer did a top-notch job as well. But without the experienced help that Apple’s founders got from Mike Markkula and Mike Scott, the company would likely have drowned in its own success. Starting a business with a successful product is not that hard; what is difficult is maintaining that business after it gets going. Not only do you have the problems of meeting growing consumer demand, but in the case of a technologically complex device like a computer, you have more mundane things to do. You have to do customer support involving items that were clearly spelled out in manual (which the owner likely did not read), as well as for problems that could not be anticipated in advance. And as more computers are sold, there are more people that may need technical assistance. This was not something that only Apple had trouble with; every small company that began to sell microcomputers had these same problems. Although Apple could well have done things better, the help provided by those Apple executives who were experienced in business helped them survive the first few years.

The next hurdle that Apple had to overcome was what they should do for an encore. Sure, the Apple II was a success, and the introduction of the Disk II drive together with solid application software like VisiCalc ensured that they would do well for a while. But up to this time in the microcomputer industry, no other machine had survived much beyond two to three years. At that point in the typical life of a computer, it has usually been surpassed by more advanced technology that does more for the same or lower cost. If Apple were satisfied to be a single-product company, that would be fine; but the people running the company wanted it to survive and flourish. Consequently, the push was begun to establish both short term and long term goals for future products. In the short term, the Apple III was designed to be a stop-gap machine until their long term goals could be achieved. It was unthinkable that the Apple II could possibly last much beyond six to twelve more months, and so they put considerable effort into creating something they thought would be better than an Apple II, something that would be more suitable for a business type of environment. As has been discussed before, this new computer was built with the capability of running Apple II software, so customers would have something they could do with it until an adequate supply of Apple III-specific software became available. But the problems of growth pains and inadequate quality control killed the Apple III, in spite of Apple’s best efforts to overcome their false start. Meanwhile, the Apple II Plus continued to grow by leaps and bounds, ignoring the expectations of those within the company.

Apple’s long-term goal was to get a radically new computer platform designed and into production, something that would be as much ahead of the Apple II and III as those computers were ahead of what came before them. The Lisa project (and later the Macintosh) were what executives at Apple really believed would be the future of the company. Certainly, with all the power and ease of use that these computers would promise, why would anyone want to still own an Apple II, or anything else? In actuality, it was probably the failure of the Apple III and the continued successful growth of the Apple II that made a major contribution to the slow start the Lisa and Macintosh had. Combined with that factor was the very high cost of the Lisa, and the limited capability of the first Macs (with only 128K of RAM, there wasn’t much you could do before you ran out of memory).

All this time, the Apple II had developed its own perpetual motion machine that not even Apple’s neglect could halt. More Apple II computers in the home, school, and workplace meant more available customers for the fledgling software industry that provided fuel for these machines to run. And a software company, though also liable for the technical support issues that affected hardware manufacturers, was extremely easy to start out of a living room. Just write a program, package it, put a few ads in magazines, and wait for the orders to come pouring in. Though few did as well as VisiCalc, the growth of that company is an example of the potential that software authors could achieve, given the right circumstances.

Champions of the Apple II within the company still managed to upgrade the product when they were given enough leeway. The Apple IIe and IIc, with better graphics and expanded memory were products of this type of advancement. Those computers did not go very far in covering new territory; in fact, the major justification in the minds of Apple executives was that miniaturization made it less expensive to produce a machine that worked only incrementally better than the original Apple II, primarily adding features that most people were adding to the II Plus (upper/lowercase display and keyboard, and extra memory). Eventually, they allowed a true advancement in the form of the Apple IIGS, which held ties to the past by being compatible with old software and some hardware, and to the future by providing a whole new level of graphics, sound, and memory expansion capability. Whereas the Apple IIe was not necessarily a better computer than the first Apple II or the original IBM PC, the Apple IIGS was clearly a considerable step forward. Unfortunately, the IIGS was hindered from the start, not necessarily by blatantly obstructive efforts within the company, but more from the lack of corporate interest that had plagued the Apple II line since the Apple III had first been conceived. By the time the IIGS came to be, Apple’s corporate mindset (the beliefs that many in the company held as absolute truth) was that the Macintosh and its descendants definitely were the true future of the company. Consequently, it was difficult to get anyone to commit to making a realistic effort to promote and advertise the IIGS for the purposes where it would be best suited. There appeared to be a paranoia that a successful Apple II of any kind would cause Mac sales to suffer. Taken out of the active upgrade-support-upgrade loop, the IIGS made most of its advancements through the less-tangible system software development that was done for it. When the IIGS was first released, it was not much more able to do modern “desktop” computing (the graphic user interface) than was the first 128K Macintosh; it was primarily a larger, fancier IIe. But with the maturing of its system software, and active work by outside developers, the IIGS eventually has come into its own with a solid, mature operating system, and the ability to do many of the tasks for which people are buying other computers (not necessarily Macintosh).

By mid-1992 there was a further decrease in the amount of energy allocated within Apple for enhancements to the IIGS. It was decided to change the Apple II Business Unit (the section within Apple that concentrated on that computer) into a “Continuing Engineering Unit”. The purpose of this group would be to maintain support and make small improvements for the existing Apple II and IIGS user base, but not to undertake any other major projects for either platform. Although the Apple IIe and IIGS are still being produced and sold at the time of this writing, it seems only a matter of time before their sales drop below the level where Apple can justify continuing to offer them.


Let’s take a look at the various major personalities at Apple that have had a major role in events there over the past fifteen years, and see how they affected the current state of affairs in regard to the Apple II. Now, bear in mind that what I write here is not a result of time spent personally talking with these people; they have already had others interview them many times over the years about the same topics, and what they have wanted to say has likely been said. Here I will summarize what has been written about them, and attempt to draw some conclusions. Obviously, once I leave the Kingdom Of Factual Reporting and enter the Land Of Commentary, there is a chance that the judgements I may make are not valid. I don’t have an axe to grind against anyone, and it is not my intention to place blame squarely with any one person. Like any large company, Apple Computer is a collection of many different people’s opinions, attitudes, and prejudices. The sentiments you could get from talking to one person may be entirely different from those heard in talking with another. With that disclaimer out of the way, let’s begin.

First of all, consider Steve Jobs. In the eyes of many Apple II users, he is the quintessential villain, obstructing Apple II progress at every turn in favor of his baby, the Mac. Many things have been written about Jobs over the years, discussing his temperament and lack of love towards the Apple II. If accurate, these impressions could be summarized by saying that it appears Jobs was primarily a visionary, and was enamored of making Apple Computer a success and a Fortune 500 company (which he did, in the shortest period of time in business history). He was also a big fan of the newest, the best, and the most interesting technology available; the older stuff was just a yawn after it was released (this includes even the Mac, which eventually lost its shine for him as he wanted Apple to build something even better). He had an enthusiasm for the projects that looked like a good hack (this is what attracted him to Wozniak in the first place), and seemed to disdain anyone that did not wholeheartedly share his zeal. His problems tended to stem from the same things that gave him his strength: The single-mindedness of purpose was obnoxious to someone who was interested in upgrading older technology, like the Apple II (why waste the time working with something old like that when you could be spending your time working with something new and exciting like Macintosh?) His excitement about a pet project also tended to cause him to give out details about new projects when they should best be kept secret. Undoubtedly, Jobs played a strong role in the development of the mindset at Apple that the Apple II was “okay”, but it was not something to waste much of your time with. In this way of thinking, it was much better to be doing the “right thing” and to work with the Apple III or Lisa or Macintosh team.

What about Steve Wozniak? Although very good in the technical department of hardware and software design, he was not of a temperament to participate in office politics. Although he may have disagreed with the ways in which Jobs or others at Apple ran things, he did not have the business experience that let him feel qualified to counter their decisions with sufficient force to get things done his way. He just wanted to design and build things, and so he tended to work at that which he did best. When he had his opportunity, he left the company for a sabbatical in 1981, and then later returned to work on whatever else happened to interest him. But since he was involved in of the initial work on the Apple IIGS, he has not done much at Apple to champion the cause of the Apple II.

John Sculley, the former vice-president of PepsiCo that Jobs brought in to run the company after the departure of Mike Markkula, has little better a reputation with the Apple II community than does Steve Jobs. This may be because of his position at the head of the company that has been practicing passive euthanasia on the Apple II for years, or perhaps because people have gotten the idea that he likes to tell them what they want to hear, but does not make any substantial efforts to carry the Apple II forward. On the plus side, Sculley appears to be practical and a good businessman. He is clearly able to take advantage of the opportunities presented to him, and to promote what he feels to be best for the company. He started out at Apple with little experience in the technical areas that would be best suited for such a company, and had his rough times in trying to find his place. He was considerably influenced by Jobs during his early months at Apple, and this likely extended to the lack of enthusiasm towards the Apple II. Even after he realized the need to pull rank and to exclude Jobs from any influential role at Apple, it not because he repented and wanted to champion the Apple II, but rather because Apple needed stability at the helm.

As a company, Apple has felt that its business goals needed to be in a direction that did not put a great emphasis on the Apple II or IIGS computer. As the rest of the world advanced, digitally speaking, so also Apple needed to advance; it needed to make better, more capable, and more powerful computers for less money. The contention (whether true or not) was that the Apple II simply did not have the “horsepower” to handle the higher powered applications that computer users of the late 1980s and early 1990’s demanded. As future advances are made in available technology, this will mean that even machines like the most advanced Macintosh II will eventually be surpassed by a newer generation platform (possibly the PowerPC project that Apple and IBM are jointly working on through their Kaleida company). But as progress continues, Apple has also learned that it cannot abandon its established user base, destroying the investment that people have made in a computer by making it obsolete. If nothing else, the vocal complaints made over the years by the Apple II community have taught them that lesson. Chris Espinosa, one of Apple’s employees from the early days, was quoted in the March 9th, 1992 issue of InfoWorld as saying, “We’re not going to do to the Macintosh what we did to the Apple II.”[1] At the time of this writing, the Mac has achieved a degree of acceptance in the business marketplace, and this credibility would be hurt badly if they began to ignore the Mac in favor of yet another, more exciting computer.

One factor that has contributed significantly over the years to the apparent inconsistency over the way that Apple has handled much of what it does (not just the Apple II) is the frequency of change within the company. This change leads to different people with different ideas taking over projects that were begun by others. Tom Weishaar has said on more than one occasion, “ this vision of Apple as an organism with a brain … that’s a correct metaphor. Like any large organization, what it does is based on politics, and how many votes there are; the employees turn over every three years.”[2] Apple has undergone many reorganizations since it started business, as it has had to handle its phenomenal growth. Usually those changes took place in response to things not going well (such as with the Apple III), but sometimes it was done in an attempt to streamline operations and make things run more smoothly.[3] A consequence of this change has been that as old people leave and new ones take their places, there is a natural desire to modify things that the old crew was doing. Thus we have events like:

  • Apple allowing the Apple Pugetsound Program Library Exchange to form the Apple Programmers and Developers Association (Apple allowing A.P.P.L.E. to form APDA, if you prefer the short version), and then taking it back from them several years later.
  • Apple spinning off their application software division (AppleWorks and Mac products) to a separate company, Claris (with the purpose of being less competitive as a computer manufacturer with third-party software developers), and then later buying back Claris to bring it back under corporate control.


Second-guessing events of the past is easy; we see what was done, and can say with presumed authority, “Well, if I had been running things, I would have done it like this!” At the time these decisions were made (or not made, as the case may be), the correct path to the future was still as muddy as it is today. Nevertheless, if I can make some idealistic statements, these are my thoughts on “what might have been.”

ACCEPTANCE. Apple should have simply accepted the desire of the public for the Apple II computer, and responded by promoting it actively. This could have been done along with its promotions of the Apple III, and later the Mac. When the Apple IIe was riding the high tide of popularity in December 1984, Apple should have capitalized on that, and redoubled the advertising for that computer. Increased sales and profit would still have been good for the company, whether or not it came from Macintosh sales.

REALISM. Apple should have been realistic instead of religiously idealistic. Job’s visionary approach to Macintosh as a product that would change the world was clearly not reflected in its early sales. A company lives on its sales, regardless of whether or not what it is selling happens to fit with its current philosophy. The attitude should not be one that insists to the customer that this is what you want to buy, but to provide him with available choices and see what sells. If the Macintosh was going to be as “insanely great” as Jobs and the rest of the Mac team believed, it would eventually pick up steam and start selling, without having to ignore the already-successful Apple II.

ENHANCEMENT. The products sold by Apple should have been upgraded according to the success they showed. As Macintosh sales began to increase, advancing the machine to a larger memory size and more capabilities is perfectly reasonable. In the same way, the Apple II should have had opportunities given to it in proportion to the income it produced for the company. For example, at one time a notebook-sized Apple II (or IIGS) could have done extremely well, especially if it had been bundled with good general purpose software like AppleWorks. The IIc and IIc Plus were good starts, but things stopped there. The IBM clone market has shown that there is a place for a notebook-sized computer with lots of memory, built-in hard disks, and color LCD screens. A flat screen monitor could have been available for the Apple II as far back as 1985, had Apple been interested in developing it.

OUTSIDE EXPANSION. Even if Apple chose not to upgrade the Apple II themselves, the technology could have been licensed to someone else who was interested in pushing the machine to the limit. Even if these licensed Apple II products competed a bit with the Mac, it would also be competing with computers made by other companies. Furthermore, the larger the market share, the more people are aware of your product, which can stimulate future sales. And after all, license fees paid for use of Apple II technology would still generate income, with little effort on Apple’s part.

ACTIVE RUMOR CONTROL. For years the rumors have been flying on a fairly regular cycle that claim that the Apple II has been or will be shortly discontinued. When a political candidate has something untrue said about him, he makes a quick and decisive effort to counter that gossip; it can be very damaging to his current image and future credibility if he lets it go unchallenged. Instead of making it very clear that the Apple II was not being terminated, Apple seemed to usually ignore such statements. Since a lack of denial is often taken as confirmation, this has led to many Apple II users and developers leaving this computer and going on to something else, often the IBM PC and clones. Decreased developers means less newand upgraded software, which prompts current users to also move to a different computer, leading to smaller sales of existing software, which starts the whole cycle over. Even “authorized” Apple dealers have been known to spout off that same old tired rumor, because they heard it from “someone in the company who knows”. Official announcements from the company that strongly denied any discontinuation of the Apple II might have helped stop that cycle.


EDUCATION. Although the Apple II continues to have the largest installed user base of any computer in schools below the college level, it is rapidly being overtaken by the onslaught of less expensive MS-DOS clones. On top of this, Apple has given up on its strong support of the Apple II at the school level in the same way it has done so at the consumer level. Apple encourages schools to purchase Macintosh computers when they want to add to or replace their existing machines. This is demonstrated by Apple in their ads; one example that appeared in inCider/A+ during 1991 showed two students in a computer lab. One was sitting in front of an Apple IIe, and the other was at a Macintosh LC. The Mac LC had an attractive color screen with graphics, where the Apple IIe had a pitiful-looking black and white 40-column text menu displayed. If you were looking at which computer to buy, which one would you choose? (Notice that although the Macintosh LC is now one of the best selling Apple computers to educational institutions, the best selling peripheral for the Mac LC is the Apple IIe card).

DECLINING SUPPORT. The Apple II support market, both hardware and software is not dead, but neither is it robust and thriving. Companies making products that work with the Apple II are often finding it difficult to continue in business without making unpopular decisions. With flat or falling sales, they have had to either expand their coverage to other computer platforms, or face possible failure as a company.

One example of this change is Applied Engineering. For years they were prolific producers of hardware add-ons for the Apple II and IIGS, and often they had a large percentage of the total advertising pages in Apple II magazines. Their early ads touted AE as Apple II experts, “because that’s all we do”. Not only has AE begun making and selling peripherals for the Macintosh line, but they have also made the unpopular decision to begin providing technical for their Apple II line through a 900-number toll phone line. At the time of this writing, Macintosh users are not required to pay charges over and above long distance just to get technical support.

Beagle Bros, also a long time Apple II supporter in the software arena, has also taken flack, but perhaps more unjustly than Applied Engineering. They worked hard during 1991 in developing an integrated software product (BeagleWorks) for the Macintosh, and temporarily scaled back their Apple II support during the last days prior to the release of that new product. The reason? Apple II products simply were not selling at a rate high enough to meet overhead. In Beagle’s defense, they have not just left their Apple II user base dangling. Not only have they released many of their older software products to online services for free distribution (rather than just letting them disappear), but they have also turned over further sales and development for the Apple II market to Quality Computers. Quality, already a well-established Apple II mail-order company, has begun releasing new products under the Beagle name, ensuring that they will continue to be available and upgraded.

MAGAZINES ARE FALTERING. Unlike the old days when there were several magazines that catered to the Apple II market, there are just two glossy publications left: inCider/A+, and GS+ magazine. The latter is available only by subscription (you won’t find it on the newsstand), and the former has been slowing shrinking in size, due to decreased advertising revenues and problems that some vendors are having in paying for the space they’ve already purchased. Newsletter-style publications like A2-Central and the National AppleWorks User Group are surviving, but they do not depend on advertising revenue to continue publication.

APPLE DEALER APATHY. Many of Apple’s authorized dealers have picked up on Apple’s corporate indifference to any advancement of the Apple II, and are themselves ignoring it. There are exceptions, but the general rule is that an Apple Dealer is not knowledgeable about the Apple IIe or IIGS and will not likely offer the IIGS as a solution for customer seeking a computer for a particular need. Some of this also has to do with the bottom line: The markup (profit margin) for an Apple IIe or IIGS is not as high as it can be with a Macintosh product, so there is less financial incentive to move those older products. In some cases, there is even a decreased technical knowledge about the Apple II by the very dealers that are supposed to be able to repair them.

READ MY LIPS: NO NEW CPU’S. A planned upgrade to the Apple IIGS that was to be announced at or soon after the 1991 KansasFest was killed at the last minute. This change, which admittedly would not have been a major upgrade, would have still provided in a bundled form many of the features that customers buying a IIGS need in order to get anything useful done (beyond simple IIe emulation). The improved IIGS was to have more memory, a hard drive (built-in, as is done on many MS-DOS machines these days), and possibly a built-in SuperDrive (which is capable of reading 3.5 inch MS-DOS disks). No reason for the cancellation was ever given; since it was never officially announced, the new IIGS CPU never officially existed anyway. (“We do not comment on unannounced products” is the established party line). The only public announcement Applehas made was that there would not be any new Apple II released beyond the IIe card for the Mac LC.


With all this going against it, what possible good could there be to say about the current state of affairs regarding the Apple IIe and IIGS computer? Surprisingly, there are several things.

APPLE II SUPPORT CONTINUES. Although Apple has indicated that we should not expect to see any new Apple II CPU’s released, they have also promised that they would continue to support the existing Apple II user base with hardware and software upgrades that will keep these computers useful. Products they have released that show they’ve kept this promise include:

  • GS/OS System 6.0, which offers many features similar to Macintosh’s System 7 package, as well as providing tighter compatibility between the ROM 01 and ROM 03 IIGS computer. The Apple II Continuing Engineering Unit has even gone so far as to announce System 6.0.1 for late 1992 or early 1993, coinciding with the planned release of the Apple II Ethernet card. This system update will include bug fixes, support for the Ethernet card, and possibly an MS-DOS FST, making it possible to read (and later an update to write) files from MS-DOS disks using a IIGS.
  • ProDOS 8 v2.0.1, which offers Apple IIe and IIc users the capability of attaching large disk devices (such as hard drives with more than two partitions) to a card in a single slot.
  • HyperCard IIGS v1.1, an upgrade that includes more of the features found in the latest Mac version of HyperCard.
  • SuperDrive Card, a hardware add-on the makes it possible to use the higher-density (1.44 MB) 3.5 disks on the IIe and IIGS, and (if the proper conversion software becomes available) access to MS-DOS disks.
  • Video Overlay Card, making possible multimedia computing on the IIGS that combines standard video signals with computer compatible video signals.
  • Ethernet Card (release date mentioned above), which will make it possible to attach an Apple II to this non-Apple version of a networking environment.

A DEDICATED CORE OF THIRD PARTY SUPPORTERS. There are still many small individual programmers and hardware hackers who are devoted to the Apple II. They enjoy using this computer platform, and want to make new technology and programming techniques available for other Apple II users. They continue to provide products that larger companies (who must have large returns on their development investment) cannot afford to produce for the Apple II. The risk is that small one- or two-man companies may not be able to grow enough to ensure long-term support for their products. Also, some of the smaller companies cannot afford to work full-time on the Apple II and must have a “real” job to support their part-time activities.

Companies and/or products that fit into this category include:

  • Procyon, which has come out with a Unix-like multitasking environment for the IIGS called GNO/ME. (Multitasking means that the computer is doing two things at once. “Unix” is a multitasking environment that has been in use on mainframes for years).
  • JEM Software, Kingwood Micro Software, and Beagle Bros/Quality Computers all produce AppleWorks enhancements and add-ons.
  • Seven Hills Software has several high quality IIGS products for the serious user, including a desktop publishing package, a font editor, disk utilities, drivers to make use of high quality output printers, and more.
  • Vitesse, Inc. offers a GS/OS-based package of hard disk management utilities, as well as a IIGS printer driver for the better printers.
  • Resource Central, a publisher, provides news, products, and technical support for the Apple II family, as well as helping sponsor continued technical education events (“KansasFest”) each year. The Apple II support that comes directly from Apple through APDA (the Apple Programmers and Developers Association) has now been turned over to Resource Central.
  • plus many more that I don’t have room to mention here.

USER GROUPS. Just as in the beginning of the Apple II era, these groups still exist to provide the support for Apple II users that Apple and their authorized dealers cannot (or will not) provide. They give a sense of community and comradry that can keep a new user (or semi-experienced user) from abandoning the II in frustration, with the oft-mistaken notion that the grass will be greener on the MS-DOS or Mac side. Apple recognizes this and does provide many resources for Apple User Groups (but still tends to give much of its attention to the Mac side of things).

A NEW ERA OF SOFTWARE QUALITY. Since there are no longer a large number of companies writing software for the Apple II series, we have come full circle. In the early days, most of the available software came from amateur authors, and the best of it was distributed by fledgling software companies through computer stores and magazine advertising. Today, much newer software, especially for the Apple IIGS, is coming from the same source: Amateur authors. Instead of being sold through stores or ads, much of this comes via online services through the Shareware method, or via mail-order houses. Some companies, like Quality Computers, are also directing sales of the best programs, becoming a blend of software publisher and distributor. Although the days of becoming a millionaire through selling a blockbuster Apple II program have probably passed forever, it is still possible to do fairly well as an author.

A LARGE LIBRARY OF AVAILABLE SOFTWARE. The Apple II has fifteen years of software available, and much of the best of the old programs are available for bargain prices via private sales, or free for downloading from online services.


If it is true that the sun is slowly setting on the age of Apple II computing, is there any point in hanging on any longer? Yes, indeed! First of all, if you own an Apple II computer, you have a platform that is extremely mature and well known. Unlike the IBM clones, who are evolving so fast that software cannot keep up with them, the 6502, 65c02, and 65816 have been around in one form or another for a long time. People who write software for the Apple II or IIGS know exactly how to make it do what they want it to do, and they can do it well. The Apple IIGS, though released back in 1986, is just now coming into its full maturity, and some very high quality software is being released for it. This software can make it possible to use hardware (such as large capacity hard disks, optical scanners, tape drives, touch windows, and much more) that has been made “respectable” in the IBM or Mac world, and is now available for reasonable prices to work on an Apple II. The disadvantage faced by the IBM user is that mature 386 software will never exist; the 486 and its descendants will be the center of attention before that can happen. The 486 will likely suffer the same fate. Software on those machines simply cannot keep up with hardware when it changes so rapidly. The stale “growth” of the IIGS may actually have been to its advantage!

So then, how do you handle the feelings of envy you may get from scanning through the magazine racks, viewing all the lovely things you can buy for one of those computers? How is it possible to not be angry at Apple for what “they’ve” done to your favorite computer? Here are some suggestions:

TAKE THINGS LESS SERIOUSLY. After all, it’s just a computer. People who got very upset with Chevrolet for discontinuing their classic Chevelle Malibu had far too much of an emotional investment in the car. A computer, like a car, will not love you back, no matter how much time and devotion you put into it. If you view it as a tool, then do what a carpenter does: He continues to use his hammer, saw, and screwdrivers for as long as they remain useful to him. He does not go out each year and buy the next model of hammer, just because it has a few more features than the old one did.

Furthermore, make a decision to not let yourself become upset with Apple or with Apple dealers who are not interested in promoting the Apple II or IIGS. From their point of view, they are trying to make a living. As mentioned above, they don’t have much of a profit margin on the Apple II, and they have to pay the rent, their employees, and feed their kids. Apple could possibly change this by dropping dealer cost for the IIGS, but that would drop Apple’s profit margin, and make them even less interested in continuing to produce the IIe or IIGS. Resolve to emotionally divorce yourself from Apple and what it will or will not do. Time has shown that we can’t make them change their attitudes, so why get ulcers over it?

LOWER YOUR EXPECTATIONS. This sounds rather defeatist, but it has a positive reason. If you don’t expect anything new from Apple or Apple dealers, you won’t be disappointed when your expectations are correct (that is, when nothing happens). Even if they never release another piece of hardware or system software for the Apple II or IIGS, they have provided us with tools that can be used for years to keep our hardware and software investment useful.

IGNORE THE RUMORS, both those about Apple releasing a new version of the Apple II (they have publicly said that this will not happen), and those about it being discontinued. Since the early 1980s there have been repeated rumors that the Apple II was just about to be killed, and it has never yet come to pass. Undoubtedly, it will happen some day. But even if the announcement were made this week, would that really have an effect on what you do with your computer? If you are using it for word processing, or desktop publishing, or home finances, and it still works, is the End Of The Apple II really that big a deal? There are still a large number of people in this country that are using Apple II Plus computers on a daily basis, because that is all the computer they have found that they need. They are not suffering because they cannot run a desktop publishing program like Publish-It! or GraphicWriter, or a font enhancer like Pointless; it is just not much of a priority with them. Dean Esmay, chief sysop on GEnie‘s A2 Roundtable, put it well when he stated the following: “The bandits in the Apple II division have always done their best to bring the machine to its ultimate limits and past them, despite the idiot marketing and the high corporate officials, those guys couldn’t do anything about. They’ve given us all they could to take the machine to its furthest abilities. If the higher ups decide to drop it now that’s not going to change much of anything for any of us. Look at the Apple III. That thing sold barely 100,000 units before being discontinued and there are still people using it, still companies out there supporting it. Up to [1989 or so] there were people still writing software for it, and at that time the machine had been discontinued for at least five years. And with only 100,000 or so ever sold! There are at least fifteen times that many IIGS systems, and at least thirty times that many IIe/IIc systems, not even counting the clones. And a lot more software already available.”[4] The IIe, IIc, and IIGS should be useful for a long time yet.

Now, if you are a major computer game aficionado, it may bother you that there are no longer a large number of games being released for the Apple II or IIGS. There are still some new games being released for the IIGS, and the quality seems to be better than ever. If that is not enough for you, though, perhaps you would be happier with a Nintendo (oops! I mean the Super Nintendo, which is incompatible with cartridges for the old Nintendo. No, wait; the Ultra Nintendo, with 32 bit graphics and seventeen joystick modes and…). Just remember, any game machine or computer will be obsoleted someday by the next advancement in home entertainment.

FIND AND HELP NEW USERS. Another area where local Apple II user groups can meet a need is in the growing number of people who are new owners of used Apple II equipment. Because there are many who have jumped the Apple II ship for the MS-DOS or Mac world, there are quite a few Apple II, II Plus, IIe, IIc, and IIGS computers that appear on the used market at bargain prices. The prices on these used computers are often low enough that an interested person can justify buying one just to try it out ($200 compared to $1200 makes it as affordable as a VCR). If it was interested in providing such a service, an Apple II user group could place small ads (perhaps in the classified sections of a newspaper or home shopper circular) to tell any new Apple II owners in the community that knowledgeable people are available to help them.

If they felt so inclined, user groups could even act as buying and selling coordinators for used Apple II hardware and software. This could make it easier both for those trying to sell used equipment, as well as for those looking to buy such equipment. This would require a higher level of volunteer time in these groups, but has the potential of stimulating a growth of membership.


The current era of Apple II computing has the potential of being as exciting as the original days, when every new program was a discovery in learning more about the machine. As a community, Apple II users need to determine the direction of their own future, since Apple Computer, Inc. will not likely be putting much energy into that area. In 1977, the major sources of hardware and software were not from computer stores or Apple itself, but rather from the users. In a sense, that is also true today. The days of making a million dollars writing software for this machine are probably long past, but there are still many hackers out there who can write new and useful programs that will maintain our hardware investment. These authors can distribute their products as shareware through major online services, or possibly as a commercial program through one of the few remaining Apple II software distributors (such as Quality Computers), or through one of the small companies mentioned above that continue to actively support the II. Users of the Apple II can help maintain the flow of Apple II-related products by buying what they use (instead of making illegal copies), and by paying the shareware fees for what they download from online services.

We have the unique opportunity to actually direct and mold the future of the Apple II ourselves. Decide how you want to participate, and have fun with your computer!

Apple II Forever?

Well, nothing lasts forever … but it can last as long as we want it to!


  1. [1]Weyhrich, Steven. “So What Is Apple Up To Now? Dept.” A2 News Digest Apr 1992.
  2. [2]Weishaar, Tom (moderator). “Old Timers: Apple II Magazines.” 1992 A2-Central Summer Conference (tape) July 1992.
  3. [3]The frequency of personnel shifts at Apple prompted MacWorld magazine at one time to lampoon this by saying that Apple’s company cafeteria had been distributing milk cartons with pictures of “lost” employees on the back, sporting the caption, “Have you seen me?”
  4. [4]Weyhrich, Steven. “So What Is Apple Up To Now? Dept.” A2 News Digest Apr 1992.

2 Comments on “24-Renaissance?

  1. One of the reasons the PC has been around so long and is so persistent is that it has been embedded into a huge number of products. That’s also true of earlier larger computer systems, particularly the PDP-11 and VAX. While a great number of Apple II clones were made, usually they were born on the wrong side of the bed, so to speak, and the only way an OEM could embed an Apple was to buy an actual full sized Apple, or at least a motherboard populated with Apple ROMs. Apple never pursued this and in fact quite discouraged it, and that has meant that people running Apple IIs today are almost always doing so for retro purposes. Whereas embedded PCs service large numbers of industrial and lab equipment, proprietary interfacing units, the list is endless.

  2. The a2 line was made for all the engineers who are like Steve Wozniak and Bill Mensch of the 6502. The 6502 had a very unique low transistor count which possibly makes the system on a chip still more cheaper than rivals even today in 2017. But for the future, the establishment of an assembly language standard and the need for low transistor count high relieability CPU s in medical and military and difficult environment situations etc. For me personally it is the search for a CPU for life against the tides of change. I have a Franklin eBook version of the NIV Holy Bible that uses 65816. This seems the ultimate SBC apart from the a2 GS. I hope to get going a emulation of the a2 some day and to trust in that. Maybe even build my own SBC with a display in a oscilloscope and interface via the speaker and microphone in Morse Code. Also a copy of the King James be version of the Holy Bible in ROM or battery backed up static ram!

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